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this is fun! Wasn’t exactly sure what I was doing at first, but basically “spam forge upgrades and recycle everything that pays a lower percentage than your harmonic” is the strategy I landed on.

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The in-game help does not say you can scroll out, which is a quite important mechanic to find the gold.

idk if that is intended, but i think the gold counter in the top left does not reset back to zero. when you restart it shows zero, but when getting your first gold it gets back to the value at the last death. the expected gold then shows something different.


i found the grind a bit too long. my brain needs a bit faster progression. at least a slight improvement of the cantrip after the first run or something like that. but maybe that is just me, idk. the randomness of it is a bit frustrating


oh also i did not see how to actually select the forge at first.

i do like the lore of being a golem made by an alchemist to find gold though.

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Thanks for the feedback! That bug should be fixed now. It was a UI/data desync. Also, I agree with all of those points. Ideally, the progression to the fun cyclic cantrip casting is a smooth one. I also made a minor fix with the starting cantrip to be a tad less random.

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I like the changes. The help menu looks better now and the starting cantrip is more functional.

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i think i beat the game now, but i must have missed the message for that. might be nice to get some lore message for that as a reward, that you have to click away so you cannot miss it.


the lvl 10 forge does make it trivial though, so i guess at that point one has already won. i assume the zero cost for forging with the lvl 10 forge was intended, maybe a bug idk.

Nice! And yeah, there should be a message. And yeah, that's a bug, but not a bad one.

As I type this, I'm working on smoothing out the progression and filling in the middle. Also designing more categorical cantrips. I think the forge produces a lot of randomness.

Thanks for playing!

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I enjoy the roguelike experience! It's satisfying to forge new cantrips and optimize the mining experience, however the grind to get to 5k money was longer than I was willing to play. I'm excited to see the finished version!

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Fun! Excited to see where this goes!